2010 BYSA RULES
(20 May 2010) |
| Click here to view the Rules in MSWord Format |
Bob Darden - Head Commissioner
BYSA Commission: Vicki Darden, Steve
Robinson, Cindy Burger
League Coordinators: Hillary Ramsey
(Minors and Rookies), Rene Hinojosa (Juniors) Tracy Law (PreTeens),
Mike Eviston (Teens), Lisa Parsons
(Majors), Nick Newhouse (Seniors) |
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I. GENERAL |
A |
1. The slow
pitch softball rules of the UNITED STATES SPECIALTY SPORTS ASSOCIATION
(USSSA) will be used for this program. These rules are supplemented and
explained further in the following paragraphs. Where there is a discrepancy
between a USSSA rule and the BYSA supplement, the supplement takes precedence.
2. Some rules
in this supplement apply to all leagues, while others apply to specific
leagues. These will be coded in the left hand column as follows:
Code |
League |
Current Grades |
K |
Minor |
Kindergarten |
R |
Rookie |
1
- 2 |
J |
Junior |
3 - 4 |
P |
PreTeen |
5
- 6 |
T |
Teen |
7 - 8 |
M |
Major |
9 - 10 |
S |
Senior |
11 - 12 |
A |
All
Leagues |
K - 12 |
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II. BASE AND PITCHING MOUND DISTANCES |
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LEAGUE
MOUND BASES
Minor 25 Feet 55
Feet
Rookie 30 Feet 55
Feet
Junior 35 Feet 55
Feet
PreTeen 40 Feet 65 Feet
Teen 46 Feet 65
Feet
Major & Senior 50 Feet 65 Feet
(Pitcher's mound distance is measured from the back (tip)
of home plate to the front of the pitching plate. Base distance is measured
from the back of home plate to the back of the bases). In Minor and Rookie
leagues, pitching distance may vary to improve the batter’s chances of
hitting the ball.
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J-P-T-M-S |
1. At least 8 players from
the same team are needed to constitute a legal team. (a) During the regular season, if one team is short players and the opposing team has extra players,
the opposing team may loan the "short" team players of the opposing
team's choosing. Should the opposing team not have players to loan, the team
short players may borrow other BYSA registered players from the same league
or from younger leagues to play the game, as long as the opposing coach
agrees. In both cases, the game will be played and an umpire will call the
game, but the game is considered a forfeit. (b) During Tournament play, if a team does not have the required 8 players, it forfeits and the
game will not be played/umpired. (c) If a team is discovered at any time
using ineligible players (Section XIX defines ineligible players), the game
will be forfeited by the offending team and the umpire will no longer call
the game. |
A |
2. Every player present for
the game will be placed in the batting line-up and will bat. If a player
shows up late they will be placed at the end of the batting line-up and will
bat in that order. |
K-R |
3. The intent for these
leagues is for teams to play even if they have very few players. If a team
has more than 10 players available to play, the extra players, at the coach’s
option, may be placed in the outfield, rather than sit on the bench during
defensive play. Teams
can put up to 12 players on the field to play defense. |
J-P |
4. No less than 8 and no more
than 10 players are allowed on the field to play defense. The defensive
players should remain in the same defensive position that they occupied at
the start of the inning (especially during regular season play), except for
injury or pitcher substitution. Players
on the bench at the start of the inning should not be substituted in except
for injury or pitcher substitution. |
K-R-J-P |
5. Any gender mix of players can take the field during each
inning. If a team only has 8 or 9 players, then all 8 or 9 must play on
defense. If a team starts an inning
with only 8 or 9 players on defense and one or more players show up late to
play, then the 1 or 2 vacant fielding positions may be filled during a time
out. In situations where a player is injured or has to leave
and cannot continue play, his/her turn at bat will be passed over without any
penalty such as an out; however, if he/she has been ejected from the game, an
out will be taken. |
T-M-S |
6. Every player present for the game will be placed in
the batting line-up and will bat. These
leagues must play by the following BYSA Gender Rule. At least 4 of the defensive positions
must be filled by girls. At the minimum, there must be at least 2 girls
playing defense at all times for the game to be played. Teams that are short
the required number of girls will have to play without all their defensive
positions filled. Teams that are short the required number of girls must also
take a corresponding number of automatic outs in the 1st ten
batting positions of the offensive lineup. Prior to the start of the game,
the opposing coach will designate which batting positions will be taken as
automatic outs. Should the girl-short team have a girl or girls show up
during the game, a time out will be called and the girl(s) can immediately
enter the game in the vacant defensive position(s) and will be inserted into
the offensive lineup in the first available spot where an automatic out is
being taken. If the team has 4 girls on defense and other shows up during
the game, that person or persons will be placed at the end of the lineup.
EXAMPLE:
A team is present with mostly or all boys. The basic rule is that 4 of the
10 defensive positions must be filled by girls. If the team has 1 or no girls present for the
game, the team must forfeit but the game will be played/umpired if the team
obtains additional girls from the opposing team or from other BYSA teams, in
accordance with Section III Special Rule 1 above, in order to have at least 2
girls playing. If the team has only 2 girls when the game starts, their team
must play only 6 boys and the 2 girls on defense. Offensively, the team
must take 2 automatic outs within the 1st ten batting positions in
the lineup. |
K-R-J |
7. Each player shall play a
minimum of 2 defensive innings. |
P-T-M-S |
8. Each player shall play a
minimum of 3 defensive innings. |
A |
9. If a player does not play
the minimum innings in a game in which he/she was available from the start,
the player must start the next game regardless of whether the game ended
early due to run rule or was suspended. |
A |
10. A coach may
discipline a player by withholding playing time. The coach will report any
such disciplinary action to his/her league coordinator and to the parent(s)
or guardian of the player. |
A |
11. There will be no
intentional walks, steals, lead-offs, or bunting in any league. |
A |
12. There shall be no
more than 4 infielders and they must stay on the dirt area (pitchers and
catchers are not considered infielders). In keeping with the spirit of this
being a recreational program, coaches should strive to keep a gender balance
in both the outfield and infield. |
K-R-J |
13. All infielders
should play within a reasonable position of their playing position. |
K-R |
14. There shall be no
more than 6 outfielders and they may play on the dirt area within 3 feet of
the grass line. |
J-P-T-M-S |
15. There shall be no
more than 4 outfielders and they must stay on the grass area. (NOTE: Diamond
11 and 12 in fields is not cut as deep as diamonds 5-8, so coaches are
expected to honor the intent of this rule on these 2 smaller diamonds. If
problems crop up, a line may be drawn in on the outfield grass to mark the
demarcation line.) |
K-R-J |
16. A coach or parent
must be in your team's dugout at all times. This will help speed up the
games and also monitor your team's activity during the games. |
K-R |
17. These games will be
coach-pitch (or parent). Coaches will pitch to their own team. Although the
stated pitching distance is 25/ 30 feet, the pitcher may move closer to the
batter if that will help the batter hit the ball. The intent is for batters
to make contact with the ball. The fielding team will position a player
(pitcher), who will stand near the pitcher's mound, and be responsible for
any plays in that area. The coach-pitcher will step aside and allow all hit
balls to be fielded by the players on the field. |
K |
18. These games should
be coach-catch (or parent). The intent of the coach-catch is to reduce the
amount of time spent retrieving the ball. Meeting this intent will provide
more actual playing time. When there is a coach-catcher, the fielding team
will position a player (catcher), who will stand near the coach-catcher, and
be responsible for any plays in that area. The coach-catcher will step aside
and allow the fielding team’s catcher to make the plays at home plate.
However, the coach may assign one of his/her players to catch. |
K-R |
19. The intent is that
the batter learns to hit the ball. Each batter will receive up to 7 pitches.
(a) If the batter puts the ball in play on any of the 7 pitches that will
constitute his/her turn at bat; (b) The batter’s turn is up after the 7th pitch if he/she puts the ball in play (fair ball) or fails to make contact
with the ball; (c) If a batter hits a foul ball on the seventh pitch, the
batter will get an additional pitch. This applies to all foul balls after
the seventh pitch; (d) There will be no walks or strike outs. |
K-R |
20. Ten (10) batters
will constitute a complete inning, even if none or all 10 get out. If the
tenth batter hits the ball fair and makes it safely to first base, any runs
scored during that at-bat will count. However, if the tenth batter hits the
ball fair but is put out on a force play, or if any base runners are put out
on a force play, then no runs will be counted during the last at-bat. (The
official scorer should assume there are two outs when the tenth batter comes
to the plate). |
K-R |
21. Overthrows/Running
the bases: It is the BYSA intent that base runners at this age level not be
permitted to rampantly run the bases. The intent is that runners learn the
game as it is played at higher levels where runners are easily put out if
they attempt to run when their chances of success are low. It is also our
intent to have the infielders try to throw the batter-base runners out on
ground balls, thus learning the game as it is played at higher levels. Therefore,
batter-base runner and/or base runners will not advance on overthrows. |
J |
22. Overthrows/Running
the bases: It is the BYSA intent that base runners at this age level not be
permitted to rampantly run the bases. The intent is that runners learn the game
as it is played at higher levels where runners are easily put out if they
attempt to run when their chances of success are low.
A. If the ball is hit in the infield, in
keeping with this intent, the umpire will rule if the ball is dead or not
based on the following: if the overthrow from a defensive player to any base
remains in the dirt area of fair territory or if it does not reach the fence
in foul territory, the umpire will call time and the runner(s) will not be
advanced. Should the overthrow reach the grass area of fair territory or if
it reaches the fence in foul territory, the runner may advance one base at
their own risk of being put out. The umpire will call time after the one base
advance. (EXAMPLE: if an infielder throws the ball to a base to make a put
out but an overthrow occurs, the advancing runner may continue on assuming
the ball will roll to the grass or fence. But if the ball stops in the dirt
area (which means the ball is not that far from the defensive player at that
base), the umpire will immediately call time and the runner will be returned
to the base in question.)
B. On a ball hit to the outfield right
at a fielder, the runner(s) should be held to one base. If the outfielder
has to move to get the hit (i.e. the ball goes past or beyond the
outfielder), then the runner(s) may advance until the outfielder retrieves
the ball and a throw is made to a base or he/she runs it in to the infield. If
there is an overthrow at that base, then the above overthrow rule applies.
C. Coaches may, at their discretion, hold any
runner(s) to one base.
D. The umpire's decision as to when to let the
runner(s) advance at their own risk is final and shall not be disputed or
protested. |
J-P |
23. Three outs or 10
runs, whichever comes first, will constitute a complete inning. |
M-S |
24. A 1-1 count will be
in effect for all games. When taking the batter's box, the batter
automatically has one ball and one strike on him/her.
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IV. START TIMES/LENGTH OF GAME/RUN RULES |
A |
1. Normal game times are 6:00
PM, 7:20 PM and 8:30 PM for Fields 5-8. 9:40 PM games are also scheduled for
fields 5 and 6 once school is over. Game times at the adult fields (A1-A2)
are generally at 8:20 PM and 9:30 PM. However, times may vary. Check your
schedules. |
A |
2. There will be a 10 minute
grace period allowed from the original starting time of a game before a
forfeit is declared (Game time will be reduced according to the number of
minutes late starting). For example, 6:00 PM games shall start no later than
6:10 PM, unless authorized by a BYSA Commissioner for weather or other
extenuating circumstance. |
K-R |
3. These games are 70 minutes
long or 5 innings, whichever comes first. If the 5 innings have not been
completed once the time limit is reached, the game will be over, no matter
who is batting. This 70 minute limit assumes starting the game on time. If
the game is delayed starting because of awaiting players, then the 70 minutes
will be reduced accordingly, as per Section IV Rule 2 above. If there are
delays for reasons other than waiting players, a BYSA Commissioner, the Field
Supervisor, or the umpire (in that order) will make the decision on the
length of the game. The umpire will announce the decision to both coaches.
However, when time is called and the game stopped, the final score shall be
based upon the last complete inning and that score shall be reported. |
J |
4. These games are 70 minutes
long or 5 innings, whichever comes first. If 5 innings have been played
before the time limit expires and there is a tie, the game will continue
until there is a winner or the time limit is reached. (Refer to Time Rules
below for additional rules concerning time limits and ties). Games may be
shortened if extenuating circumstances such as weather so dictate. A BYSA
Commissioner will make the decision when to shorten a game and the umpire
will announce the decision to the coaches. |
P-T-M-S |
5. These games are 70 minutes
long or 7 innings, whichever comes first. If 7 innings have been played
before the time limit expires and there is a tie, the game will continue
until there is a winner or the time limit is reached. (Refer to Time Rules
below for additional rules concerning time limits and ties.) Games may be
shortened if extenuating circumstances such as weather so dictate. A BYSA
Commissioner will make the decision when to shorten a game and the umpire
will announce the decision to the coaches. |
J-P-T-M-S |
6. For 6:00 PM scheduled
games, no new inning shall start after 7:10 PM. If the score is tied when an
inning is completed, and the time is after 7:10 PM, the game may be extended
up to an additional 15 minutes before a tie is declared. The same ruling
applies for a 7:20 PM scheduled game. For the last scheduled game of the
day, ties will be played to conclusion if possible, taking into consideration
that the target time to have all lights turned off is 11:00 PM on weekdays.
During the tournament, time limits are in effect, but should the game be tied
at the time limit, play will continue until a winner is determined. This may
be overruled by a BYSA Commissioner in special situations. For example,
Juniors will not play past 10:30 PM and PreTeens will not play past 11:00 PM
as the general rule. Play should be suspended and completed later, or if the
championship game, then co-winners may be declared. Games may also be
shortened if extenuating circumstances such as weather so dictate. A BYSA
Commissioner will make the decision when to shorten a game and will announce
the decision to the coaches.
Situation #1:
The 6:00 PM game is in the top of an inning and still has innings to play
when the clock reaches 7:10 PM. When the top half of that inning is
complete, the game will be declared over if the home team is ahead. If the
home team is behind, then the bottom half of the inning will be played until
complete or the home team takes the lead. If the game is tied when the 7:10
PM point is reached or passed, the game will continue until there is a winner
or until an additional 15 minutes have been played. If a regular season game
is still tied after the extended time is concluded, the game is considered a
tie. In tournament play, however, the teams will play until a winner is
decided.
Situation #2:
A 6:00 PM game completes the bottom half of an inning when the clock reaches
7:10 PM but still there are innings to play. The game is called and the team
leading is the winner. |
J |
7. A team that is behind by
15 runs after 4 innings will be considered run-ruled and the game complete. |
P-T-M-S |
8. A team that is behind by
20 runs after 4 innings, 15 runs after 5 innings, or 10 runs after 6 innings
will be considered run-ruled and the game complete. |
T-M-S |
9. Flip Flop Rule. This rule
goes as follows: In the inning where the Run Rule is met (Rule 8 above) and
the home team is losing, the home team will remain at bat and become the
visiting team (and the visiting team becomes the home team). If after three
outs the losing team does not score enough runs to reduce the run difference
below the Run Rule, the game is over. Should the difference be below the Run
Rule, then the new “home” team bats and if it scores enough runs to meet the
Run Rule, then the game is over. This will continue until there is a winner
or time expires. Should the new “visiting” team score a lot of runs and then
is in Run Rule position over the home team, then the teams would flip flop
again. |
K-R |
10. Three innings of any
5 inning game or 50 minutes is a complete game should a weather event stop
play. |
J |
11. Should weather or
other event stop the game, 3 innings of any 5-inning game is a complete game;
2½ if the home team is ahead. |
P-T-M-S |
12. Should weather or
other event stop the game, 4 innings of any 7-inning game will be a complete
game; 3½ if the home team is ahead.
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A |
Rained out/suspended games will be rescheduled when and where
possible by the BYSA. The BYSA commissioner in charge of scheduling rainouts
is Steve Robinson at 429-4994. Please contact him with any makeup requests
you may have. The capability to make up games lost to weather is in itself a
function of time and the number of games to be made up; therefore, not all
games may be made up. During end of year tournaments, rainouts may cause
scheduling changes in order to get the games done by season end.
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A |
1. All efforts will be made
to avoid forfeits. Forfeits occur when the 10 minute grace period has
expired and:
A.
Both teams have 7 players or less (Double Forfeit).
B. One team has the required number of players
and the other team does not. The team with less than 8 players forfeits. |
A |
2. A team that forfeits must
accept it as a loss.
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K-R-J |
1. There is no penalty for
batting out of turn, no matter when discovered. The offending team will
return to the most reasonable batting order when this is discovered. |
P-T-M-S |
2. Rule 7 of the USSSA
rulebook applies and is repeated here:
A.
If an incorrect batter is discovered before he/she completes his/her turn at
bat, the correct batter may take his proper place, assuming any accumulated
balls and strikes.
B.
If the mistake is discovered after the incorrect batter has completed the
turn at bat, and before a pitch has been made to a succeeding batter, the
batter who should have batted is called out. All base runners, if they have
advanced, must return to the base occupied at the time that the incorrect
batter took a position in the batter's box. The next batter is the player
whose name follows that of the player called out for failure to bat.
C.
If the mistake was not discovered until a pitch has been made to the next
batter, the turn at bat of the incorrect batter is then legal. All bases
advanced or runs scored are counted, and the next following batter shall be
the one whose name follows that of the incorrect batter who just finished a
time at bat. No one is called out for failure to bat, and players missing
their turn at bat, have lost that turn and do not bat again until reached in
the regular rotation.
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K-R-J |
1. The Infield Fly Rule is
not in effect. |
P-T-M-S |
2. An INFIELD FLY is defined
as a fair batted ball (not a line drive) which can be caught in flight by an
infielder with ordinary effort. Any defensive player may catch the ball in
the infield area (this includes the edge of the outfield grass in instances
of a very high pop up). The INFIELD FLY RULE is in effect where there are
runners on first and second base or first, second and third base and there
are less than two outs, and the batter hits an infield fly. The home plate
umpire makes the judgment and will call "Infield Fly Rule, batter is
out" when he judges it to be an infield fly. The base runners may
advance, but at their own risk. NOTE: Advancement is still dependent on
whether the fielder catches the ball in the air. If caught, the runner must
tag-up to advance, and if off the base before the ball is caught, risks being
forced out at the base. Likewise, if the infield fly ball is not caught by
the fielder, the runner does not need to tag up or return to the previous
base.
Situation
#1: Runners are on first and second and less than two outs and the ball
is popped up to the pitcher. The umpire judges it to be an infield fly and
he yells out "Infield Fly Rule, batter is out". The pitcher
catches the ball and the runners hold (this is the situation that should
normally result).
Situation
#2: Same as above, except the pitcher drops the ball. The runner on
second panics and tries to make it to third base because he thinks he must
advance or be forced out. The pitcher picks the ball up and throws to the
third baseman who tags the runner before he touches third base. The umpire
calls the runner out (this situation happens at least once each year).
Situation
#3: Same as above, with the exception that the third baseman panics when
the pitcher throws him the ball and he likewise thinks there is a force play
and he steps on third and takes a bow for making the play. The umpire calls
the runner safe (remember the batter has been called out, there is no force
in effect) (this too happens at least once every year).
Situation
#4: Some infield flies will be close to the foul lines or others may
have excessive backspin. In such cases, the umpire is to yell out "Infield
Fly Rule, batter is out, if fair". If the ball is not touched and
it goes foul between home plate and first / third base, the infield fly rule
is not put into effect and the batter continues to bat (unless it is the
second foul ball on the third strike, then the batter is out in the Teen,
Major, and Senior leagues).
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J-P |
1. Fouls on the third strike
are only considered foul balls. |
T-M-S |
2. Two fouls on the third
strike are to be outs. When this occurs, play is declared dead, and no
runners advance.
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A |
USSSA rules regarding this will be strictly enforced by
the umpire.
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K-R |
1. Bat throwing will not be
tolerated. For each individual throwing a bat, the umpire will issue a
warning for the first offense. On the second and subsequent offenses in the
game, the batter will be called out. There will be a "dead ball
effect" for the second and subsequent offenses. |
J-P-T-M-S |
2. Bat throwing will not be
tolerated. For each individual throwing a bat, the umpire will issue a
warning for the first offense. On the second offense in the game, the batter
will be called out. On the third offense, the batter will be called out and not
allowed to bat in that game again; no out will be taken when it is that
individual’s turn to bat---the position will be simply passed over. The
player may play defense. There will be a "dead ball effect" for
the second and third offenses.
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J-P-T-M-S |
1. In general, the pivot foot
must be in contact with the pitching rubber when the pitching motion is
started and the ball is released. However, some leeway is allowed for Junior
and Preteen pitchers by allowing them to start beyond the pitching rubber in
a walking motion toward home plate. The arc must be perceptible and it
cannot exceed 10 feet off the ground. It becomes an umpire’s judgment on the
amount of arc and whether or not the pitch was thrown too much of a line. In
the Teen and above leagues, pitchers are expected to be able to meet the
basic requirements of a minimum three foot arc from the release point and
should start at the rubber.
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J-P-T-M-S |
2. If, in the official's
judgment, a batter is deliberately walked, the batter will be awarded second
base and the next batter will be given the choice of batting or receiving
first base. Deliberately walked is defined by being very obvious such as
rolling the ball to the plate, throwing it high in the air, etc. If the
pitch is around the plate, that is not considered deliberate.
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A |
It is not necessary to return the ball to the pitcher
after a batted ball to stop base runners from advancing. Play will be deemed
suspended, at the call of the umpire, once control of the ball has been
maintained, usually within the framework of the infield. Time will not be
called if the runner is moving and a play can be made, except in the Minor, Rookie,
and Junior leagues when applying the overthrow rules.
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A |
1. Coaches, Assistant
Coaches, parents (when assisting coaches or in the case of an injury or
illness to their child), umpires, and other when needed (BYSA Commissioners,
medical staff, etc.). |
A |
2. Only 1 coach from each
team may approach an umpire to discuss a call. |
K-R |
3. Coaches may have up to two
(2) adults in the outfield behind the players to instruct the defensive
players. |
P-T-M-S |
4. USSSA dictates that
coaches are to remain in the dugout areas except when on the field for official
purposes, such as a defensive conference, an injury, or coaching bases. All players
except the batter and on deck batter are not to be on the field; the umpires
will strictly enforce this rule.
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A |
1. All coaches will be held
responsible for all derogatory remarks made by team members. A coach will be
required to appear before the BYSA Commissioners for unsportsmanlike conduct
by him/herself or team members. The player or players making the remarks
will also be present. Disciplinary action for players making derogatory
remarks range from an oral or written reprimand up to suspension of playing
privileges, especially when there are repeat offenders. The penalty will be
decided by the Commissioners in consultation with the League Coordinator. |
A |
2. All coaches ejected from a
game by an umpire must appear before the BYSA Commissioners and League
Coordinator before resuming their position as coach. The Commissioners shall
determine if the coach can continue to act as a coach of a team. |
A |
3. Rough, unsafe play, and
arguing with an umpire are prohibited. Any offensive player responsible for
rough play will be called out and ejected. In addition to the ejected player
being called out, the umpire will also rule that the offensive player nearest
to home plate is out as well. Any defensive player responsible for rough
play will be ejected. When a player is ejected from a game for rough or
unsafe play or arguing with an umpire, the player must leave the ball field
area (no closer than the parking lot). Furthermore, the ejected player will
also have to sit out the next game—sitting out a game is defined as
physically being on the bench for the entire next game. If the umpire deems
that the rough play was deliberate, the player will be suspended for the
remainder of the season. No refunds will be given to any player that is
suspended for the remainder of the season. If a player is ejected more than
once a season for arguing with an umpire, that person will be suspended for
two games on the second and subsequent offenses. |
A |
4. Players are expected to respect
game traditions at all times. Disrespect include such actions as continually
goofing off, throwing gloves when upset, running bases backwards, making a
mockery of the game and inappropriate dress—such as no shirts, pants slit to
the waist, shirts cut in half. The umpire will stop the game when instances
occur and have the authority to tell the offender to correct the noted
deficiency. Failure to comply with the umpire’s direction can result in player
ejection for the game and if ejected, the player will be reported to the League
Coordinator. If another similar offense happens, then the player will be
suspended not only for that game but the next game as well. If a player
commits a 3rd similar offense, the player will be suspended for
the remainder of the season with no refund. When a player is ejected for
disrespect, they will be told to leave the ball field area. If they commit
the 2d offense, they must sit out the next game on the bench before allowed
to enter the following game. |
A |
5. If conditions warrant, the
Head Commissioner may petition the City Parks and Recreation to issue a NO
Trespassing order against players who are repeat trouble-makers.
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1. The home team will provide
a scorekeeper who keeps the official game score. The umpire will also keep
score. It is the scorekeeper’s responsibility to confirm the final score
with the visiting team’s coach or scorekeeper, and to confirm the final score
with the umpire. The umpire will report game results to BYSA officials. |
A |
2. The official scorekeeper
shall record the time the game started when requested by the umpire. |
A |
3. The last name, first
initial (or first name and last initial), and shirt number of each player
shall be entered in the scorebook.
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PROTESTS ARE ONLY ALLOWED FOR INELIGIBLE PLAYERS. See
Section XIX below. Protests made after the game is completed will not affect
the outcome of that game or previous games. It is recommended to make a
protest during the game to the umpire. When made during the game, the umpire
will note the protest and the protesting coach should send someone to notify
the BYSA officials. In the interest of time, the game will continue until
BYSA officials arrive at the game and make a decision as to eligibility.
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All players
must be officially registered for the 2010 BYSA season to be considered
eligible. Each league coordinator will maintain a complete, up-to-date list
of team rosters in their league.
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1. Anyone who submits a
falsified registration. |
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2. Anyone playing who has not
registered. See Section XVIII above. |
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3. Anyone playing for a team
to which they were not assigned, without the consent of the coaches of both
teams involved in the game. |
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4. When an ineligible player
is discovered and protested, and the protest upheld, the game in which he/she
was playing will be forfeited by the team using the ineligible player.
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The league coordinator or head Commissioner may add
players to team rosters on a space available basis from a waiting list in the
order of their addition to that list for that league.
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1. Metal cleats are
prohibited. |
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2. Each player is to wear the
team shirt at all games. Exceptions may only be granted by a BYSA Commissioner.
If a Commissioner is not available, the player(s) without an official team
shirt may play if both coaches agree. Use good sense here. Remember, the
basic rule is that this is recreational softball and players are here to play
and have fun. Only if the player’s eligibility is in question should this
become an issue requiring Commissioner intervention. |
A |
3. Catchers must wear
catcher's masks and helmets. The batter’s helmets with attached face masks
are also acceptable. |
K-R-J-P |
4. Chest protectors are
mandatory. |
T-M-S |
5. Chest protectors are
optional, but recommended for safety. |
A |
6. All base runners and
batters must wear helmets. Any player intentionally removing the helmet
during a live ball situation to gain an advantage, in the judgment of the
umpire, will be called out and the play stopped. |
K |
7. 10-inch "softie"
softballs will be used. |
R-J-P |
8. 11-inch softballs will be
used. |
T-M-S |
9. 12-inch softballs will be
pitched to male batters and 11-inch softballs will be pitched to female
batters.
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1. Tobacco products are
prohibited from the playing field, dugout areas, under the covered bleacher
areas and restrooms. No Smoking signs are prominently displayed per state
law. |
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2. State Law does not permit
alcohol in Rotary Park.
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K-R |
1. The Minor and Rookie leagues
will not have a season ending tournament. |
J-P-T-M-S |
2. For these leagues, the
BYSA plays a regular season and then concludes the year with a tournament.
The results of the regular season are used to place the teams into a stronger
(Gold) division and a weaker (Silver) division. The purpose of this is to
make tournament play more competitive within each division. |
J-P-T-M-S |
3. All tournament games will
begin with a coin toss to decide the home team. Tournaments will for most
part be in an elimination type format, such as single elimination or double elimination
where possible. A round robin may be used if that is deemed the best format
for the specific case. |
J-P-T-M-S |
4. Rules from the regular
season also apply to tournament, with the exceptions that: (1) if a team does
not have the required number of players, it forfeits--all players must be
assigned to the team to be considered eligible, (2) tie games will be played
to completion. See Section III. Special Rules for additional clarifications. |
J-P-T-M-S |
5. The BYSA will make any and
all changes to complete tournament play on schedule. |